Shulkerscript is a simple, easy-to-use scripting language for Minecraft datapacks. It is designed to be easy to learn and use, while still being powerful enough to create complex scripts, while not being hindered by Minecraft command limitations.
A VS Code extension is available [here](https://marketplace.visualstudio.com/items?itemName=moritz-hoelting.shulkerscript-lang) to provide syntax highlighting and snippets for Shulkerscript files.
as("@a"), at("@s") { // execute as all players at the executing entity
/setblock ~ ~ ~ minecraft:diamond_block
}
```
### Conditionals
```shu
if("@s[tag=foo]" && "block ~ ~-1 ~ minecraft:stone") { // if the executing entity has the tag "foo" and is standing on stone
/tag @s remove foo
/say Hello, foo!
} else {
/say Hello, world!
}
```
Unlike in `mcfunction` files, the actions in the conditional blocks are atomic, meaning that once the condition is fullfilled the actions are executed even after the condition is no longer fullfilled (in this case the "foo" tag has been removed).
The full grammar can be found [here](./grammar.md).
## Contributing
Pull requests are welcome. For major changes, please open an issue first
to discuss what you would like to change.
Please make sure to update tests as appropriate.
**Note that this repository only contains the parser and transpiler to a secondary representation. The compilation to a Minecraft datapack is located in the [shulkerbox](https://github.com/moritz-hoelting/shulkerbox) repository. Please indicate if pull requests for this repository require pull requests for the shulkerbox repository**